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Stanton

Stanton is the first system implemented in Star Citizen. It contains four main planets, each with a number of moons, as well as five Lagrange points for each planet. It also contains three jump points to future star systems. There are plenty of location to mine and refine in this system.
Some of the main locations for ship mining would be:

While the jump points have asteroid fields, they don't contain mineable resources.

Stanton Refineries

When you have filled up your prospector or mole, and want to realize your profit, you have a number of refineries in the system, each refinery have different buffs or debuffs to the refining process, effecting your final yield. If you have a lot of Bexalite, you might want to choose MIC-L5, or if you have a lot of Gold, you might want to head for HUR-L2 or MIC-L2 since they have the largest buffs for the respective resource. But if you have a lot of Quartz and a little bit of Taranite and Hephaestanite, you might not want to go to ARC-L1, since that will decrease the final yield on your more valuable resources, even though it has a large buff on Quartz.

This table shows you the buffs and debuffs for each refinery in the system.

Ore
Average Price
ARC-L1ARC-L2ARC-L4CRU-L1HUR-L1HUR-L2JP-MAGJP-PYRJP-TERMIC-L1MIC-L2MIC-L5
quantanium
23,705 aUEC
+3%+3%+2%+2%+3%+1%
taranite
7,762 aUEC
-6%+5%-3%-6%
bexalite
7,666 aUEC
+2%-6%-2%-6%+9%+12%
gold
7,371 aUEC
+7%-4%-6%-3%+10%-6%+1%+1%+9%
borase
3,562 aUEC
+2%+1%-3%+9%
laranite
2,853 aUEC
-2%-8%+2%-1%-2%-8%+2%+2%+1%
beryl
2,708 aUEC
+7%-4%+7%+1%+7%+7%-6%-6%-8%+7%
hephaestanite
2,654 aUEC
-4%+8%-5%-2%-4%-2%+8%
agricium
2,558 aUEC
-4%-8%-2%+8%+8%
titanium
489 aUEC
+5%+3%-2%-1%+5%-1%+13%
quartz
408 aUEC
+11%-2%+11%-3%-3%-5%
tungsten
408 aUEC
-6%-5%+2%+4%+2%+9%
iron
398 aUEC
+1%+2%-5%+1%+2%+8%
copper
392 aUEC
+6%-4%-5%-3%+4%+4%+2%+9%
corundum
378 aUEC
-4%-3%-9%+7%-5%+1%-4%+7%+2%+2%+6%
aluminum
316 aUEC
-5%-3%-4%-5%+7%+7%
Patch: 3.21.1

Usually the refineries at the Lagrange points have a larger queue or backlog of refining work orders (>10,000% capacity), due to the simple fact that they have been in game for a longer time. A large backlog will cause the refinery to add a surcharge to your work order, so If you want to save a bit of credits, we would suggest that you look to refining at one of the new jump point gateway stations (they are often at <100% capacity). Their buffs and debuffs are copies of the different L1 stations.

Resource Prices

When it comes to selling your refined ore, there are four main capitals, one for each planet, that generally pays the best.
Highest prices for each resource and location are underlined.

ResourceOrisonArea18LorevilleNew Babbage
quantanium25,152 aUEC22,258 aUEC25,152 aUEC22,258 aUEC
taranite7,686 aUEC7,839 aUEC7,687 aUEC7,839 aUEC
bexalite7,462 aUEC7,691 aUEC7,823 aUEC7,691 aUEC
gold7,204 aUEC7,533 aUEC7,214 aUEC7,534 aUEC
diamond4,302 aUEC4,302 aUEC4,302 aUEC4,302 aUEC
borase3,532 aUEC3,543 aUEC3,632 aUEC3,544 aUEC
laranite2,887 aUEC2,802 aUEC2,924 aUEC2,802 aUEC
beryl2,802 aUEC2,661 aUEC2,710 aUEC2,661 aUEC
hephaestanite2,653 aUEC2,668 aUEC2,626 aUEC2,669 aUEC
agricium2,688 aUEC2,539 aUEC2,469 aUEC2,539 aUEC
titanium450 aUEC502 aUEC502 aUEC502 aUEC
quartz412 aUEC415 aUEC392 aUEC415 aUEC
tungsten425 aUEC397 aUEC414 aUEC397 aUEC
iron384 aUEC406 aUEC-406 aUEC
copper372 aUEC407 aUEC383 aUEC407 aUEC
corundum388 aUEC370 aUEC385 aUEC370 aUEC
aluminum315 aUEC312 aUEC326 aUEC312 aUEC
Patch: 3.21.1